Niko Reschke's profile

Firewatch Fan Art - Unreal Engine

Clay Render
Lookout Textures
Tree Textures
A tribute to the amazing team of Campo Santo who worked on the game Firewatch.
This was my first 3D environment and also first Unreal Engine project. It was a ton of fun to work on!
All assets were modeled in Maya or sculpted in zBrush (rocks) and then textured with Substance Designer/ Painter. Additional textures from textures.com.
The final images were rendered in Unreal Engine. 
Big thanks to everyone who provided feedback on this project!
Check out more of my work on artstation.com/nikoreschke
Firewatch Fan Art - Unreal Engine
Published:

Firewatch Fan Art - Unreal Engine

A tribute to the amazing team of Campo Santo who worked on the game Firewatch. This was my first 3D environment and also first Unreal Engine proj Read More

Published: